Game Development Resources

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hanako
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Game Development Resources

#1 Postby hanako » Thu Nov 01, 2007 1:42 pm

If you want to get started making your own games, here are some places you can look:

Novice Level - These tools do NOT require you to know much about programming!

http://www.enterbrain.co.jp/tkool/RPG_XP/eng/ - RPG Maker, for making games like old NES RPGs. Comes with a bunch of free graphics. (Free demo, costs money)

http://www.renpy.org/wiki/renpy/Home_Page - RenPy, for making games similar to Fatal Hearts (without the puzzles) (Completely free)

http://www.clickteam.com/eng/mmf2.php - Multimedia Fusion, which can make lots of kinds of games in a weird graphical-timeline development system (I haven't used it. Free demo, costs money.)

http://www.yoyogames.com/make - Game Maker, can make all kinds of games with either a simple drag-and-drop interface or a programming language when you're ready for it (Free version with restricted features, pay for all features)

http://www.adventuregamestudio.co.uk/ - Adventure Game Studio, for making adventure games like the really old Sierra ones. (Completely free.)

Not-so-Novice Level - You need to know some programming for these

http://www.garagegames.com/products/torque/tgb/ - Torque Game Builder

http://www.phelios.com/ptk/ - PTK Game Engine



Not Yet Existing

http://metaplace.com/ - Metaplace, a cool project to let people build their own online... thingies. It's not done, though, and no idea when or if it will be.

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THANK YOU!

#2 Postby Tenrai-chan » Mon Jun 02, 2008 3:35 am

thanks for making this availible! i have always been intrested in visual novels! I cant wait to try some of this out!
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#3 Postby HanakoFoxxy » Sun Jun 08, 2008 9:57 pm

http://www.enterbrain.co.jp/tkool/RPG_XP/eng/
Is the thing I would like to use, but I have know Idea how >.< Plz give me a walkthrough of what to click to get to where or *HOW* to even put my game on the website :?
This is harder than I thought :shock:
lol, I geuss I need to try harder

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#4 Postby Jinroh » Wed Jun 18, 2008 9:05 pm

http://www.toolkitzone.com/toolkit.php RPG Toolkit - An Open Source RPG Maker heard about it from a GamePro article once.

I started making a BASIC Interpreter for making Atari 2600 styled games, but need to code a better interface. So that's another if I finish it anytime soon. The code executes perfectly though. So that's a plus.
The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.

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#5 Postby aya_lyka » Sun Jul 06, 2008 11:01 am

i make game's with Rpg Maker Xp i can help you who wan't to know more about it... i want to know how the fatal hearts game maker goe's s0o0o if anyone can teach me.....

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#6 Postby Jinroh » Mon Jul 14, 2008 5:27 pm

On http://wiki.gamedev.net there are a few RPG Related Articles that are Programming Language Agnostic if you don't want to use an existing engine.

RPG Map Tutorial that I used when starting out computer graphics.
http://wiki.gamedev.net/index.php/RPG_Map
http://wiki.gamedev.net/index.php/RPG_MAP2
http://wiki.gamedev.net/index.php/RPG_CHAR

Smooth Scrolling RPG Tilemap
http://wiki.gamedev.net/index.php/VB:DX7_Smooth_Scrolling_Tiles

EDIT: More Stuff
Dark Basic - A Variant of the BASIC programming language which means Beginner's All-purpose Symbolic Instruction Code for those of you CS majors. ;) But is a very powerful variant of BASIC with native Direct3D integration and support for both 3D and 2D Primitives. Native .X file support and animation is a boon, but it doesn't look like HLSL is supported. So if you want Pixel Shaders you seem to be out of luck.
http://darkbasic.thegamecreators.com/ is where you can check out many versions.

FPS Creator - This will probably have less appeal on this board, but I thought I should mention it. It is a fully featured simple point and click First Person Shooter engine that makes making your own FPS games easy as well, point and click. There are DirectX 9.0c and DirectX 10 versions the latter taking advantage of shader effects in droves.

For the WindowsXP DirectX 9.0c equipped FPS Creator click here:
http://www.fpscreator.com/

For the Vista Only DirectX 10 equipped FPS X10 Creator Click Here:
http://www.fpscreatorx10.com/
The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.

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#7 Postby cordy » Thu Jul 24, 2008 10:36 pm

I'm close to completing a game in Rags that has 8 endings.

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#8 Postby ~Love~Games~ » Wed Aug 20, 2008 8:43 am

which game maker should I use to make a game like cute knight?
and i want to put all my games in my site, how can i do that? :?: :?:
I'm Anusha

Please visit my site -
www.xxxanushaxxx.piczo.com

and please tell me if hanako games are sold in India

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#9 Postby Jinroh » Wed Aug 20, 2008 5:45 pm

Any number of the things we mentioned previously could make a game with features similar to Kishi Kawaii.

RPGMakerXP has a great Scripting System that presumably allows you to wrestle any number of not present features as well as giving you a top down walk around RPG view if you'd like.

Game Maker has a great interface and scripting language that would be able to make a powerful game.

DarkBasic or BlitzBasic would suite you fine as well as pretty much any of the others. Some wouldn't let you make a 1:1 clone, but they could be very similar features-wise.
The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.

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#10 Postby ~Love~Games~ » Fri Aug 22, 2008 12:42 pm

i want to make a game at renpy , but i can't understand hpw to,
can you please tell me?
I'm Anusha



Please visit my site -

www.xxxanushaxxx.piczo.com



and please tell me if hanako games are sold in India

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#11 Postby Jinroh » Fri Aug 22, 2008 2:45 pm

I've never used Ren'Py so I'm not really much of a goto guy on this sort of thing however, after quick inspection of the website.

This Web Tutorial looks like it should assist you.
http://www.renpy.org/wiki/renpy/doc/tutorials/Ren%27Py_Web_Tutorial

As well as the Download Link for Ren'Py just in case you don't have it yet.
http://www.renpy.org/dl/6.6.3/renpy-6.6.3-full.zip

After that just play around with the tool and do little things to get your confidence and experience with the tool up to par and in no time you'll have a game. ^_^

Just in case you need more assistance there is:

Tutorials:
http://www.renpy.org/wiki/renpy/doc/tutorials/Tutorials

Cookbook with various snippets of code:
http://www.renpy.org/wiki/renpy/doc/cookbook/Cookbook

Reference Manual - for those obscure questions.
http://www.renpy.org/wiki/renpy/doc/reference/Reference_Manual

Lastly Background and Character graphics. Really for use with the Blade Engine, but they should probably work with Ren'Py.
http://www.bladeengine.com/addons/BG_Char.php

Sorry I can't be of more help, but it'll give you a good starting point.

^_^ Good luck!
The wolf and his mate howl, taking solace in the silver moon. Pressing ever foreward to see what the future holds.

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#12 Postby ~Love~Games~ » Sat Aug 23, 2008 1:35 pm

i tried the tutorial but i am having problems with opening renpy ,
when i click on the renpy icon on my desktop, it leads to a renpy file.
when i click the file many files come, and none of those files open a game maker.
what should i do?
does anyone know?
I'm Anusha



Please visit my site -

www.xxxanushaxxx.piczo.com



and please tell me if hanako games are sold in India

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#13 Postby aya_lyka » Sat Aug 23, 2008 4:13 pm

ren'py really doesn't open game maker thing like RMXP if that's what your saying. you need to do the whole game via script, or text. and ren'py will just generate it and it becomes a visual novel.

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Cost?

#14 Postby faery_vampire43 » Thu Oct 16, 2008 12:27 am

How much is RPG Maker XP? VX is like 60 bucks, and I really don't want to pay that much...

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#15 Postby Calixte9 » Thu Oct 16, 2008 2:58 am

I'm not really sure but I think a similar price. I would personally recommend XP rather than VX however, if you plan on buying one.
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