Seven Kingdoms: The Princess Problem (GXB, GXG)

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Ramidel
Posts: 99
Joined: Sun Sep 02, 2012 3:18 am

Seven Kingdoms: The Princess Problem (GXB, GXG)

#1 Postby Ramidel » Wed Aug 26, 2015 7:25 am

http://sevenkingdomsgame.com/

Every seven years, each of the Seven Kingdoms sends seven delegates to a seven-week summit to form alliances with other nations. You are one of those delegates, tasked with furthering your nation's ambitions...or possibly your own. Choose from nine playable backgrounds (currently six are implemented). Form an alliance of convenience, find love, both, or maybe neither; witness history unfold or weave it to your liking. ...assuming you survive two weeks, of course.

If you like Long Live The Queen, The Royal Trap or both, you should probably check out the demo for yourself. (If not...well, give it a try anyway!)

Kickstarter is also still ongoing. Just saying :D

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chouette
Posts: 8
Joined: Wed May 02, 2012 9:12 pm

Re: Seven Kingdoms: The Princess Problem (GXB, GXG)

#2 Postby chouette » Tue Dec 22, 2015 11:22 pm

Just played the demo. Loved, loved, loved it. Didn't spot that full game isn't available yet, now I have to wait until next summer for it. *cries*

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somestrangecircus
Posts: 105
Joined: Sun Feb 15, 2015 1:24 am
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Re: Seven Kingdoms: The Princess Problem (GXB, GXG)

#3 Postby somestrangecircus » Thu Dec 24, 2015 4:53 pm

I'm looking forward to this one, and I kind of regret not getting in on the Kickstarter.

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Naiomi666
Posts: 119
Joined: Thu Oct 25, 2007 4:11 am

Re: Seven Kingdoms: The Princess Problem (GXB, GXG)

#4 Postby Naiomi666 » Sat Feb 20, 2016 5:37 am

I supported it on kickstarter and it's a really good game. You have romance paths, political paths, and even your own origin story paths.


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