Being a linguistic student and a comic translator, I would also like to know whether you're interested in the game being translated into Russian

The characters who are already confirmed for side romances are Luke, Manuel, Raven, and Suki.
The main personality 'types' for the protagonist are Flirty, Scheming, Sporty, and Lazy. Which one (or more if you tie) your character is marked as depends on your answers to questions - all the random chitchat with Grabiner, Donald, William, etc during the first week is tinkering with your base personality settings. Sometimes these settings will unlock new dialog options. More commonly, they change lines that the PC says in the middle of conversations. Many people will have seen that if their character has become Flirty, he does a little extra winky-winky at Ellen if he gets her name right (which makes her feel awkward).
I don't mind people making fan translations but my branching is often pretty complicated and it can be tricky finding all the options - it's usually shorter or more straightforward games that people translate. Official translations, I can't do.Being a linguistic student and a comic translator, I would also like to know whether you're interested in the game being translated into Russian![]()
What program used again of this? Isn´t random dialogies are somewhat difficult do, at same time others must "close"? But... Notepad/paint to picture helps... I talking HOW high prioitiy is plans at when make game(s)... even whatever program...hanako wrote: ↑Thu Jan 31, 2019 1:18 amThe main personality 'types' for the protagonist are Flirty, Scheming, Sporty, and Lazy. Which one (or more if you tie) your character is marked as depends on your answers to questions - all the random chitchat with Grabiner, Donald, William, etc during the first week is tinkering with your base personality settings. Sometimes these settings will unlock new dialog options. More commonly, they change lines that the PC says in the middle of conversations. Many people will have seen that if their character has become Flirty, he does a little extra winky-winky at Ellen if he gets her name right (which makes her feel awkward).
It's not usually going to be a huge divergence because of personality type, it's more about shaping your playthrough style. But there certainly are times when events will go differently because of the kind of person you've made your PC into.
I don't mind people making fan translations but my branching is often pretty complicated and it can be tricky finding all the options - it's usually shorter or more straightforward games that people translate. Official translations, I can't do.Being a linguistic student and a comic translator, I would also like to know whether you're interested in the game being translated into Russian![]()
Yeah. Ah, you also know it ...Are you also used/try it? By the it is KitCat not Kitkat...Grishster wrote: ↑Thu Jan 31, 2019 6:54 pmKitKat, "Magical Diary" and "Magical Diary: Wolf Hall" are created using Ren'Py. The Ren'Py engine has its own scripting language that is fun and easy to use. Experts with Ren'Py can also use the Python programming language for more complex stuff. Hope this helps.