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beta changelog

Posted: Fri Apr 15, 2016 5:09 am
by Spiky Caterpillar
(Changes in

The conversation when one of your minions announces that she's slacking off for the rest of the year now includes an option to get training points you spent on her back.

(Changes in 1.2.37)
1.2.35's fix to the third girl joining the mysterious bruising case was buggy and would usually crash. The fix has been fixed.

That conversation where Althea's loyalty drops way down in semester 2 wasn't triggering properly. Now it is.

Crashes loading certain buggy saves clarified slightly.

Successfully detaining a senior in the slave ring case now gives better feedback.

(Changes in 1.2.36)
A crash guarding the location in one of the fire alarm cases fixed.

Now shows a Save/Quit button on the preferences screen instead of Exit To Title if you can suspend (but cannot make normal saves). This is intended to make it more obvious that you can suspend the current game midweek. Let us know if this does anything weird.

Also, more strings on the preferences and quit/suspend screen are translatable.

(Changes in 1.2.35)

Fixed a couple of bugs that showed up when switching from easy to hard mode. The prefs no longer erroneously report hard mode if you aren't in hard mode, and switching into hard mode now turns off easy mode.

A couple of save warnings were silenced.

The third girl who was hurting herself to prove how tough she is no longer gets re-added to the case during an update if you'd found her early and already neutralized her.)

Re: 1.2.37 beta changelog

Posted: Sun Apr 17, 2016 1:16 am
by Spiky Caterpillar
Bumping for 1.2.37 changes. Also, I rolled back stable to 1.2.34 since the crash introduced in 1.2.35 was a lot easier to run into than the crash fixed in it.

Re: beta changelog

Posted: Sat Apr 23, 2016 4:27 pm
by Spiky Caterpillar
Bumping for