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Re: Debug Codes

Posted: Sat Nov 16, 2013 11:10 pm
by hanako
Once you've hit enter twice like the instructions say, the way to leave should be more obvious. :)

Re: Debug Codes

Posted: Sat Nov 16, 2013 11:13 pm
by Duszynski
hanako wrote:Once you've hit enter twice like the instructions say, the way to leave should be more obvious. :)
Um, I have. :/

Image

Re: Debug Codes

Posted: Sat Nov 16, 2013 11:40 pm
by hanako
That's entering two lines of code. You need to enter one line of code, then hit enter twice. (The enter on a blank line tells the debugger to execute the code you've input so far. Until that point nothing has actually been run.)

Re: Debug Codes

Posted: Sat Nov 16, 2013 11:46 pm
by Duszynski
hanako wrote:That's entering two lines of code. You need to enter one line of code, then hit enter twice. (The enter on a blank line tells the debugger to execute the code you've input so far. Until that point nothing has actually been run.)
Oh! Thank you. I totally misunderstood. Sorry about that.

Re: Debug Codes

Posted: Sun Nov 17, 2013 2:13 am
by Ariel Schnee
Duszynski wrote:This is probably a dumb question, but I can't figure out how to exit the Debugger Console. There doesn't seem to be an option to exit it and I've tried hitting "escape" but that doesn't work.
Trying hitting 'return'.

Re:

Posted: Thu May 08, 2014 1:52 pm
by zonohedron
Rhidian wrote:Speaking of Hidden Stats:


commoner_approval
noble_approval
cruelty
lassi

Cruelty normally goes 0-10
Is there a command for displaying the current value of the hidden stats (as opposed to just changing them?) I don't want to set cruelty (or any of the others) to something; I just want to know what the current value is.

Re: Debug Codes

Posted: Fri May 09, 2014 7:03 pm
by Spiky Caterpillar

Code: Select all

narrator("%(cruelty)d")
narrator("%(lassi)f")
should work. (noble_approval and commoner_approval also get a d suffix)

Re: Debug Codes

Posted: Fri May 09, 2014 10:15 pm
by zonohedron
That just gives me %(cruelty)d. (And the same for the others.)

Re: Debug Codes

Posted: Fri May 09, 2014 10:33 pm
by Spiky Caterpillar
Oops, misremembered the code. Try

Code: Select all

narrator(str(cruelty))

Re: Debug Codes

Posted: Fri May 09, 2014 10:45 pm
by zonohedron
That works! Thank you!

Re: Debug Codes

Posted: Sun Jan 18, 2015 2:36 am
by KironD63
I'm entering in Debug codes correctly and getting the "Execution Successful" message, but after I select "Done" and then load my saved game, I'm not actually seeing any changes in the game I'm playing that correspond with the codes I'm entering.

Re: Debug Codes

Posted: Sun Jan 18, 2015 2:40 am
by hanako
If you load a saved game, then immediately all the values will be changed to the values they were when the game was saved.

Re: Debug Codes

Posted: Sat Nov 14, 2015 4:30 am
by Histidine
So here's something I did a long time ago for my own convenience...
(wanted to post here earlier but got lazy)

Quick cheats
To install: Put cheats.rpy in LongLiveTheQueen/game

Commands:

setSkill("<skillName>", <num>)
setAllSkills(<num>)
- e.g. setSkill("public_speaking", 30)
- Sets both the temporary and permanent skill stats (i.e. takes effect immediately, won't be reset by classes)

unlockAllOutfits()

setMood("<mood>", num)
- Moods are: anger, cheerfulness, willful, crowded
- e.g. setMood("anger", -1) to have 1 Anxious
- Changes current overall mood immediately if applicable

Thanks to hanako and Rhidian for the codes.

Re: Debug Codes

Posted: Sun Oct 30, 2016 5:58 pm
by AlwaysFr3sh
I recently opened the debug menu for the first time and wanted to try cheating (since I've completed the game multiple times) in the end, I didn't input any but now my game won't load properly.

When I open it with Steam then it appears in a small pop-up window and I can't click anything, it then crashes if I try to fullscreen it. Is there any way for me to fix it?
btw, a few months before a bought the game with steam, I used this website to download a trial version for the first 10 weeks, should I delete that?
:( :( :( :( :( :( :(