Beta test of Cute Knight Kingdom for Linux and Mac
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
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There is a small bug in the Linux version (don't know about the Mac one):
In your home town only your parents have a chat icon over their head. Since you can only ask your father about some things his icon doesn't disappear. With your mother you can chat without problems.
If you chat with Donald, you get an empty message box and then his introducing text. This happens every time you chat with him and doesn't seem to change.
All the other people just say their standard text.
After at least one day has passed, the chatting behaves normally again.
This bug has been introduced in 0.9.23.1.
In your home town only your parents have a chat icon over their head. Since you can only ask your father about some things his icon doesn't disappear. With your mother you can chat without problems.
If you chat with Donald, you get an empty message box and then his introducing text. This happens every time you chat with him and doesn't seem to change.
All the other people just say their standard text.
After at least one day has passed, the chatting behaves normally again.
This bug has been introduced in 0.9.23.1.
The chat icon change is not entirely a bug; it's something introduced to try and combat new-player confusion by channeling them to talk to Mom and Dad FIRST, since they have useful newbie information. Some people get overwhelmed by seeing a whole village ALL light up with talk-to-me bubbles and thus miss out on things they need to know.
But donald saying an empty box sounds like an oops.
But donald saying an empty box sounds like an oops.

- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
Excellent.
There are still a few known bugs (and undoubtably some unknown ones), but I *think* (well, okay, hope!) it's now close enough to completion to move into beta next time I fix something. Soooo... if you've already bought Cute Knight Kingdom from Hanako, PM me your receipt and whether you want to test for Linux or OS X and I'll give you access to the betas as they go up. (And, of course, existing fullbuild alpha testers will also have access to the betas.)
There are still a few known bugs (and undoubtably some unknown ones), but I *think* (well, okay, hope!) it's now close enough to completion to move into beta next time I fix something. Soooo... if you've already bought Cute Knight Kingdom from Hanako, PM me your receipt and whether you want to test for Linux or OS X and I'll give you access to the betas as they go up. (And, of course, existing fullbuild alpha testers will also have access to the betas.)
Linux version 0.9.4.2:
When Alaric and Alana reveal who they are, you can't see Alana. She seems to be talking to you but only Alaric is visible. Alana can only be seen after you go to the map and then come back or go to the menu and return.
This confused me a little bit before I realized what was going on.
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If you have the hints turned on and spend all of your HP and MP during a job, you get an empty hint box afterwards.
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Fullbuild:
If you move the text down at an ending, you can keep moving endlessly. Alternatively moving the text up, it stops at the beginning.
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Fullbuild:
You can see every picture in the gallery but you can't click on them to see them in color and full size. But after you get your first ending all the pictures are black except the one for your ending.
After you exit the game and start it again, you can see the whole gallery again.
When Alaric and Alana reveal who they are, you can't see Alana. She seems to be talking to you but only Alaric is visible. Alana can only be seen after you go to the map and then come back or go to the menu and return.
This confused me a little bit before I realized what was going on.
- - - -
If you have the hints turned on and spend all of your HP and MP during a job, you get an empty hint box afterwards.
- - - -
Fullbuild:
If you move the text down at an ending, you can keep moving endlessly. Alternatively moving the text up, it stops at the beginning.
- - - -
Fullbuild:
You can see every picture in the gallery but you can't click on them to see them in color and full size. But after you get your first ending all the pictures are black except the one for your ending.
After you exit the game and start it again, you can see the whole gallery again.
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
Linux version 0.9.58:
"buy game" links towhich obviously is not the right url. I have seen similar behaviour with other Ren'Py demos. "Order Game" in the Linux demo of Cute Knight Deluxe for example links to
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Fullbuild:
At an ending you can still keep moving the text down endlessly if you click on one of those arrows to speed the moving up.
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In the fullbuild, if you set the game speed to fast, your character also moves faster in locations. But in the demo you alway move at normal speed if you are in a location. I don't know what the intended behaviour is.
"buy game" links to
Code: Select all
~/.renpy/.renpy/CuteKnightKingdom/"http://www.hanakogames.com/ckk.shtml"
Code: Select all
dir-of-the-game/"http://www.hanakogames.com/ckd-rpy.shtml?posix"
Fullbuild:
At an ending you can still keep moving the text down endlessly if you click on one of those arrows to speed the moving up.
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In the fullbuild, if you set the game speed to fast, your character also moves faster in locations. But in the demo you alway move at normal speed if you are in a location. I don't know what the intended behaviour is.
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
Hm, I'm not sure why it's trying to open a local file instead of the URL, and I can't reproduce it on my main box (64-bit Debian). You're still on 32-bit Arch? What web browser (and version) is it trying to load the links in? Does it behave differently if the browser was already running when the 'buy game' page is loaded? What command line does ps show the browser being invoked with?
If you press F10 and enter
do any of them load the URL instead of looking for a file under the data directory?
If you press F10 and enter
Code: Select all
import webbrowser
webbrowser.open('http://127.0.0.1/')
webbrowser.open_new('http://127.0.0.1/')
webbrowser.open_new_tab('http://127.0.0.1/')
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
Also, what does
output?
Code: Select all
import os
print os.environ['BROWSER']
Yes.Spiky Caterpillar wrote:You're still on 32-bit Arch?
Firefox 3.6.3Spiky Caterpillar wrote:What web browser (and version) is it trying to load the links in?
If the browser already runs, it will open both a new tab and a new window. Otherwise it just opens a new window.Spiky Caterpillar wrote:Does it behave differently if the browser was already running when the 'buy game' page is loaded?
/usr/bin/firefox "http://www.hanakogames.com/ckk.shtml"Spiky Caterpillar wrote:What command line does ps show the browser being invoked with?
No.Spiky Caterpillar wrote:If you press F10 and enterdo any of them load the URL instead of looking for a file under the data directory?Code: Select all
import webbrowser webbrowser.open('http://127.0.0.1/') webbrowser.open_new('http://127.0.0.1/') webbrowser.open_new_tab('http://127.0.0.1/')
Execution of ' import osSpiky Caterpillar wrote:Also, what does
output?Code: Select all
import os print os.environ['BROWSER']
print os.environ['BROWSER']
' failed. <type 'exceptions.KeyError'> 'BROWSER' <traceback object at 0xa55b70c>
- Spiky Caterpillar
- Posts: 419
- Joined: Thu Dec 04, 2008 3:34 am
- Contact:
Hm. I suspect it's a bug in the version of the webbrowser module that ships with Ren'Py and/or its interaction with Arch's firefox package, then. What does
output?
Code: Select all
import webbrowser
print dir(webbrowser.get())