Cute Knight Kingdom
Cute Knight Kingdom
.... is almost done.
When the wide release is ready I will open a separate subforum for CKK, but for now details should stay out of sight. There are a ton of secrets to find in this game.
The game can be ordered here - let me know if you have any problems with the order form, I'm currently trying to get it updated so you don't have to put in unnecessary information.
When the wide release is ready I will open a separate subforum for CKK, but for now details should stay out of sight. There are a ton of secrets to find in this game.
The game can be ordered here - let me know if you have any problems with the order form, I'm currently trying to get it updated so you don't have to put in unnecessary information.
Last edited by hanako on Fri Nov 13, 2009 3:50 pm, edited 1 time in total.
- lill_sweetty
- Posts: 183
- Joined: Wed Dec 12, 2007 9:03 pm
Slightly roundabout and complex answer because I'm trying to answer as thoroughly and accurately as possible.
The reason for the difference with Cute Knight Deluxe had to do with contracts and other business arrangements, to draw a distinction between the two versions, because of the publisher funding involved in getting the new artwork.
With this game, I'm content with the art, I don't intend to release a new-art version. It is theoretically possible that some publisher would want to put up a bunch of money to do something like add full voice acting to the game to make a retail version. That would be a huge amount of work and cost (there's a ton of characters!) and therefore if that happened, that would probably be sold as a separate version. But it's not likely at all. And if that did occur, I would almost certainly offer the voices patch for a small upgrade fee to people who'd already bought the game, as well as ways to get it for free in exchange for fanart/fanfic.
This game may well get small updates, if there turn out to be bugs that need fixing or a small number of new endings that are heavily requested. That sort of thing would be available free to people who'd already bought the game from my site. However, if someone bought the game from one of those super-discount sites, I might charge them an upgrade fee to get the latest version from my site.
So, to sum up - I have no plans to charge extra in the future to anyone who buys the game from my site, including this discounted prerelease.
The reason for the difference with Cute Knight Deluxe had to do with contracts and other business arrangements, to draw a distinction between the two versions, because of the publisher funding involved in getting the new artwork.
With this game, I'm content with the art, I don't intend to release a new-art version. It is theoretically possible that some publisher would want to put up a bunch of money to do something like add full voice acting to the game to make a retail version. That would be a huge amount of work and cost (there's a ton of characters!) and therefore if that happened, that would probably be sold as a separate version. But it's not likely at all. And if that did occur, I would almost certainly offer the voices patch for a small upgrade fee to people who'd already bought the game, as well as ways to get it for free in exchange for fanart/fanfic.

This game may well get small updates, if there turn out to be bugs that need fixing or a small number of new endings that are heavily requested. That sort of thing would be available free to people who'd already bought the game from my site. However, if someone bought the game from one of those super-discount sites, I might charge them an upgrade fee to get the latest version from my site.
So, to sum up - I have no plans to charge extra in the future to anyone who buys the game from my site, including this discounted prerelease.
If you try to harm something that hasn't yet harmed you, you're using unprovoked force. This still gets you sin points, but not very many of them - if you keep just scaring things and not killing them, you'll stop getting sin pretty quickly.
As for the numbers not matching, I'll have to check. It should match unless there's a rounding issue somewhere... but there are many different categories of sin, so it's possible you picked one up somewhere else that you hadn't noticed?
As for the numbers not matching, I'll have to check. It should match unless there's a rounding issue somewhere... but there are many different categories of sin, so it's possible you picked one up somewhere else that you hadn't noticed?
Someone is working on trying to port the game to Mac and Linux. We don't know for certain if it will succeed or how long it will take. I would guess that it MIGHT be available for Mac/Linux sometime next year but I cannot make any promises.
It was a *long* time after the first game came out that we managed to get a working linux version.
If you buy the PC game from my site so you're in my records, I can give you a download for the linux version if and when it's ever available.
It was a *long* time after the first game came out that we managed to get a working linux version.

If you buy the PC game from my site so you're in my records, I can give you a download for the linux version if and when it's ever available.