Any chance of an XNA Xbox 360 port?
Posted: Sun Aug 30, 2009 8:07 pm
Just curious if Hanako has any interest in bringing its games to consoles. I stumbled upon Science Girls while looking for 360 stuff at Amazon.
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Well, if somebody gifts me with a devkit (or the modtoys necessary for homebrew development), I'll happily give it a try. Don't know yet how practical actually getting it onto a console would be until I try, but the engine does run on PPC Macs...hanako wrote:... I don't think we're *opposed* to console ports, but we don't have a console devkit or relationship with any console publishers. So it's not very likely.