Search found 3117 matches

by hanako
Mon Jun 24, 2019 9:56 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

Raven is a side option (was backed in the kickstarter campaign) so it is possible to select her at Christmas and get some scenes with her in the second semester, she's just much less prominent than the "main" interests. And like Big Steve in Horse Hall, most people will probably need helpful instruc...
by hanako
Fri Jun 21, 2019 10:02 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

0.6.16 Bugfixes * promise->agree when you blow up the pie. * unpromising in campaign speeches. * William no longer promises poetry club is uninteresting. * Capitalization consistentized when making a card for Jacob. * Tweaked line when performing in week16. * Strenghten strengthened. * Set the firs...
by hanako
Fri Jun 21, 2019 9:05 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

If you're on Minnie's route, when she was talking to you about Wildseeds, she was fishing for information on your reaction, for reasons that will be clear later. Any screwup before that point and you wouldn't have gotten onto her route at all, the Christmas spell wouldn't have worked. Which is not n...
by hanako
Thu Jun 20, 2019 10:40 pm
Forum: Wolf Hall
Topic: Exam 5 Tips and Tricks
Replies: 1
Views: 30

Exam 5 Tips and Tricks

Use this thread to post solutions, secrets, and other items of interest you've found in the fifth exam. Or, if you're stuck, post your list of spells and ask for advice.

Please do not post bugs here, those go in the main development thread!

This exam features lava and a portal.
by hanako
Thu Jun 20, 2019 10:39 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

0.6.14 Update New scenes in to end of Jan 21 Bingo adjusted so that the lowest number is B1 instead of B0 Pastel's talker position adjusted Improvements to screen for replacing saves Improvements to onscreen keyboard Sparkle should no longer be automatically visible in exam 1 Fixed debug crash insp...
by hanako
Thu Jun 20, 2019 1:02 pm
Forum: Cute Knight Kingdom
Topic: what ending am I missing?
Replies: 2
Views: 51

Re: what ending am I missing?

The ending graphic you're looking for is the "Scientist" ending.

A few threads that talk about this ending:
viewtopic.php?f=11&t=1562
viewtopic.php?f=11&t=832

It's a little tricky to achieve.
by hanako
Mon Jun 10, 2019 9:13 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

Wait, I just realized this... when you get high stress, the "Voice" says "Careful, Luke!", and the next line is Logan speaking. That... doesn't feel intentional. Or maybe I'm crazy. The next line is Logan apologising for reflexively calling you Luke when he saw you stumble . (Sorry the wand is a li...
by hanako
Thu Jun 06, 2019 9:49 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

0.6.9.2 Update ​* New scenes ending on night of Jan 14th * Pastel sprite updated * Missing Luke expression during bingo fixed. * traceback_from_here() debug function enhanced, now also sends arguments. This will help to diagnose the details of various Weird Errors. * Warning saving sparkles (caused...
by hanako
Tue Jun 04, 2019 9:10 pm
Forum: Wolf Hall
Topic: Theme song Discussion
Replies: 16
Views: 640

Re: Theme song Discussion

At the moment my leaning is for a credits song with, if possible, a instrumental version that can be used separately earlier in the game so that it feels familiar and fulfilling when we hit it. Whether the instrumental would be played at the ball or somewhere else would depend on how the song actual...
by hanako
Sun Jun 02, 2019 9:57 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

What's the math surrounding whether your studying is a success, and whether you get +1, +2, +3 of a magic? It appears to be linked to stress, but I'm really interested in the math behind it. It'd be interesting to figure out how high of a combined magic score one could get, and what would be requir...
by hanako
Sat Jun 01, 2019 6:39 pm
Forum: Cute Knight Kingdom
Topic: Getting the Paladin ending
Replies: 3
Views: 408

Re: Getting the Paladin ending

No, those aren't required, those + bits are just values involved in scoring one ending against any other ending to determine which one you're best suited for. The Dream and the XP are requirements, the rest are bonuses.
by hanako
Sat Jun 01, 2019 5:17 pm
Forum: Cute Knight Kingdom
Topic: Getting the Paladin ending
Replies: 3
Views: 408

Re: Getting the Paladin ending

What was your Dream like? From my old files, the equation used to score points for the Paladin ending is: xp/50 + magic/25 + attack/25 + dream/10 and your score is automatically set to 0 if you have less than 100 dream, less than 500 xp, more than 10 sin, or any murder sin. I don't know if that's co...
by hanako
Fri May 31, 2019 4:35 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

This is not a game where every question has a right and a wrong answer! A lot of it is pure role-playing, to make your character think and behave the way you want him to. Especially in the early game where you're still getting to know all the characters and find out what they're like in order to kno...
by hanako
Fri May 31, 2019 3:36 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

Personality type is supposed to have very little effect on characters liking you, because it's not something players can control or change easily after the beginning of the game. For the most part it only changes the flavor of interactions rather than changing whether or not you can get on their rou...
by hanako
Thu May 30, 2019 7:46 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 428
Views: 15290

Re: Wolf Hall - Development Testing Thread

0.6.8 update * WolfPC now leads Damien to Wolf Hall, not Horse Hall * Scrubber for unit speed, so slowness will persist across saves. * Sensory model adjusted. Units no longer auto-perceivable to SENSE_MAGIC, so movement notifications won't be automatically delivered to everything that can perceive...