Search found 3146 matches

by hanako
Wed Aug 21, 2019 10:13 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

* Display a note on saves when they have debugger use or ignored crashes. I think this is just a flag to show that there's a possibility that your save has a hiccup in it somewhere. When a crash happens and you 'ignore' it, the game skips ahead a little and tries to carry on. This can mean that an ...
by hanako
Tue Aug 20, 2019 11:02 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

There's a *lot* of times when options don't appear unless conditions are met. Many of them are totally unimportant, but IMO it would be confusing and frustrating in most circumstances to list all the options and just lock the unavailable ones. Dangling a 'locked' option in front of a player is a pro...
by hanako
Mon Aug 19, 2019 9:57 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

0.6.46 bugfix No new content, just quickly covering some obvious bugs. * Scrubber for exam6_result in. * crash in Corrinna convo in week25 fixed. * Missing sprite in week25 Corrinna convo fixed. * Fixed exam6_lever save warning (fix won't immediately affect old saves that exhibit it, but should aff...
by hanako
Mon Aug 19, 2019 9:27 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

Yeah, Saturday and Sunday aren't in yet because it was taking a while to get the exam ready so this stops after that. Freeze doesn't stop things from moving Freeze on a living target blocks movement only momentarily . It stops the frog from moving on the turn that you cast it, but on the next turn t...
by hanako
Sun Aug 18, 2019 7:32 pm
Forum: Wolf Hall
Topic: Exam 6 Tips and Tricks
Replies: 0
Views: 37

Exam 6 Tips and Tricks

Use this thread to post solutions, secrets, and other items of interest you've found in the sixth exam. Or, if you're stuck, post your list of spells and ask for advice.

Please do not post bugs here, those go in the main development thread!

This exam features a silver chalice and an opponent.
by hanako
Sun Aug 18, 2019 7:29 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

0.6.44 Update New scenes to Feb 21st * Sprite zoom adjusted on the scene in Virginia and Ellen's room. Existing saves in that scene may look briefly odd but it will fix itself. * Bonfire subtly less subtle. * Spark anims tweaked so they won't repeat forever, so the bonfire should use less CPU. * Bu...
by hanako
Wed Aug 14, 2019 10:13 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

No, missing sprites are always an error and should be reported, thanks.
by hanako
Sat Aug 10, 2019 11:58 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

Also I have two questions. One about Ellen: what exactly she and Pastel are doing when you're not romancing her? The dialogue in the library was quite... suggestive? Ok, if I try to reason, ignoring hormones and double entendres, probably they're discussing about painting nails. While it's slightly...
by hanako
Sat Aug 10, 2019 6:54 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

You're not supposed to be able to go negative (how would that make sense? :) ) so that's where the error happened, yes. Something clearly fell through a check unexpectedly. We can adjust the present-buying scene in a future patch, but you'll have to back up a while to get back on course. (If you wan...
by hanako
Sat Aug 10, 2019 11:59 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

Notes for anyone on William's route: There are three states you can be in at the end of the week. Pure friendship, where you either never sent him a Valentine or sent him a friendly one. Full romance, where you ended up kissing. Or romantic rejection, where he turned you down. Depending on your choi...
by hanako
Fri Aug 09, 2019 10:05 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

Yeah, i'm fooling around with it. Next patch, we'll see.
by hanako
Fri Aug 09, 2019 6:16 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

At the moment, no. I'm not 100% sure on the progression with Minnie's route, but because of the problems we had talking about her here earlier and the reveals still to come with her storyline, it's been kind of hard to get input on how best to make this work. She has, I hope, been giving signs befor...
by hanako
Fri Aug 09, 2019 12:57 am
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

0.6.36 update * New scenes added through February 16 * Now actually skip the bingo scene if we have no money or say no. * PyreUnits initialized, should fix a bug where levers+fire could crash (though I didn't reproduce the original bug) * Crash killing lichen-like units (Vines, probably) fixed. * '...
by hanako
Fri Jul 26, 2019 6:58 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

Whoops, looks like it fails to end the event and return to the normal schedule so it just went on to the next scene in the script.
by hanako
Fri Jul 26, 2019 5:26 pm
Forum: Wolf Hall
Topic: Wolf Hall - Development Testing Thread
Replies: 495
Views: 21773

Re: Wolf Hall - Development Testing Thread

0.6.31 Update * New scenes through Feb 9 * Kyo's robes corrected to be Wolf Hall. * William's no longer 'ben' looking out for us. * Timestamp on week23 Monday. * Minnie late-night event moved to the 3rd. * resarch typo fixed. * Spirit invitation tweaked for e/they reasons. * Any Medallions should n...